Sword with lightning effect

Effects and qualities[edit | edit source]

Effects and qualities are well, effects and qualities on an item that help the item deal damage/defend/other things, such as dealing elemental damage, or just increasing the stats.

Except for the starting equipment, all items have one or two qualities. If an item has two qualities, it also has a name and a different, colorful look. Even the strongest items have only two qualities.

Qualities come in four magnitudes each. A lesser/minor variant, a medium/normal, a greater, and a legendary variant.

Fire[edit | edit source]

Adds fire damage to weapons. Adds fire resistance to armor.

lesser Flame
Flame
Great Flame
Inferno

Ice[edit | edit source]

Adds cold damage to weapons. Adds cold resistance to armor.

minor cold
cold
great cold
Blizzard

Lightning[edit | edit source]

lesser lightning
lightning
great lightning
storm

Poison[edit | edit source]

lesser venom
venom

deadly poison

Darkness[edit | edit source]

lesser darkness
darkness
great darkness
doom

Light[edit | edit source]

lesser light
light
great light
purity

Quality[edit | edit source]

Increases weapons physical damage or armors physical resistance.

decent quality
good quality
excellent quality

Fortitude[edit | edit source]

Fortitude defense increases by 10/15/20/25

lesser fortitude
fortitude

endless stamina

Magic[edit | edit source]

Three qualities are sorted into this category: +Spellpower, +Willpower (the stat), +Energy (the stat)

Spellpower:
minor magic
magic
great magic
wizardry

Willpower:
lesser will

Detection[edit | edit source]

The hero quicker detects invisible creatures.

lesser detection
detection
great detection

Vampirism[edit | edit source]

Hero gets 15/25/35/45% vampirism

lesser vampirism
vampirism

Stunning[edit | edit source]

20/30/40/50% chance to stun attacked creature

lesser stunning
stunning

knockout

Diseases

Diseases will give you negative effects during a battle. Getting a disease is rare, due to very few events giving it. Your chances of getting a disease are based off of toughness. To get rid of a disease, You need to hope that Your save got an Npc which when You talk to there is an option to pay to get rid of the disease. A disease will slow you down, decrease your attack, block, spell and willpower.

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